adobe photoshop tip

Adobe Photoshop Tip– Photoshop Facial

As a preface, let me say that the method I’m about to explain is not a behind the scenes look at how the fashion magazines help to promote an unattainable beauty standard. It may very well be one method they use, but I have no way to confirm this. The method is merely the one I’ve been using for the past few years and it works for me. It won’t make a 60 year old look like a teenager, but it will soften wrinkles, blemishes and unevenness in the skin in a somewhat natural way.

I’ve seen a few tutorials out there that tell you to duplicate your photo on a layer, blur the detail out of it and then mask that layer off almost entirely only painting in the areas where you want to get rid of wrinkles. Yes, this method works, but in my experience it looks unnatural. There is no texture to the skin where the effect has been applied. My method is similar to this but offers a bit more humanness to the blending.

You could also remove wrinkles and blemishes with the Heal tool and, if that works for you–awesome! But as impressed as I am with the Heal tool, sometimes it replaces wrinkles with what look like collagen injections that were administered by a cake decorator from Dairy Queen.

Now that I’ve insulted every other method, now it’s time to put my Wacom tablet where my mouth is. My method is quite similar to the blur method I described, but it adds back a level of detail that makes the softened areas look more believable in my opinion. Here’s how it works:

before Adobe Photoshop Tip   Photoshop Facial
We’re going to start with this image I bought off of iStockphoto.com. As you can see, even at this reduced size, the model in this shot has quite pronounced lines and wrinkles on his face. Now, what we’re going to do is not to attempt to turn back time 30 years or make him look like he’s fresh from a boy band–the man has lived his life, lets not have his photo protest that fact. We can, however, make him look like he’s lived a life less harsh on his skin. He’ll be the same age, he’ll just look like he drank a bit more water and possibly even used a night cream once in a while… okay, maybe that’s pushing it.

after Adobe Photoshop Tip   Photoshop Facial

Have a look for yourself:

He’s still the same age, he just looks like he doesn’t have as many miles on him.

Next, we’ll have a look at a close-up to show you the detail you can really see in the image shown here.

navigator Adobe Photoshop Tip   Photoshop Facial
beforeCU Adobe Photoshop Tip   Photoshop Facial
Here’s our starting point…

afterCU Adobe Photoshop Tip   Photoshop Facial

…and here’s the after.

He still has the wrinkles (and the bloodshot eyes…that will be another tutorial), they’re just not as pronounced–they’re softer. Also notice the subtle texture of the skin–it still looks like skin.

This is the kind of detail that you lose using the Clone tool or by simply blurring the area out.

Okay, enough of this: let’s get to the tellin’ how it’s done. It’s really easy.

Step 1: Median, not blur

Side note: If you are applying this technique to an image that is already made up of a series of layers, go Select>All (Command-A), Edit>Copy Merged (Shift-Command-C), Edit>Paste (Command-V) and then make sure the newly created layer is brought to the top layer position.

I duplicate my Background layer (see side note) and with this new layer selected in the Layer palette, I go Filter>Noise>Median… and adjust the slider until you no longer see the dark shadows of the wrinkles you are trying to soften. For the image I’m using, a setting of 15 did the trick.


Why Median? Why not Gaussian Blur? Have a look:

gausblur Adobe Photoshop Tip   Photoshop Facial

Gaussian Blur set at 15 pixels

median Adobe Photoshop Tip   Photoshop Facial

Median set at 15 pixels

Do you see how the Median filter took out the wrinkles without obliterating the “good” edge detail and how it left the contoured tones of the skin intact. To me, this just looks more natural. Also, when we add a layer mask and start adding this layer in with the Brush tool, we will be able to go in between the eyebrow and the eyelashes without picking up dark tones that would have spilled into that area if we had used the Gaussian Blur.


Step 2: High Pass

What is High Pass?
We played a bit with the High Pass filter way back in one of my first Photoshop tutorials here.

The filter hangs out in the “Other” category when it should almost be included with the Sharpening filters. If you were to take an image, duplicate its Background layer on a new layer, apply a High Pass of 1 on that layer and set the layer’s blending mode to “Overlay”, it would almost completely duplicate the effect of applying an Unsharp Mask of the same magnitude to that image.

The High Pass filter allows sharpening while allowing you to fully edit the “sharpening.” Imagine now: you can blend it, blur it, dodge it, burn it. Very cool.

This is where we add a bit of detail and texture back to the image.

Duplicate the Background layer again and bring the new dupe up to the top of the Layers palette and make sure it is selected there.

Now go Filter>Other>High Pass… and give it a low setting (I used 2). As you use this technique, experiment with different settings.

I then added a few percents worth of noise to my High Pass layer (Filter>Noise>Add Noise… set to 2% and Gaussian distribution … if you’re worried about color shifting, set it to “Monochromatic”)

Looks great, huh? No, I know, it looks like hell–but we’re not done.

Get your Layers palette out, hold down the Option key on your keyboard and click the line between the Median layer and the High Pass layer in the Layers palette This is what is called a Clipping Mask and, though you barely see anything change right now, it means that no part of the High Pass layer will show unless there is image showing from the Median layer below it. It means in this case, the effective Fill value of the High Pass layer just dipped down to match that of the Median layer.

Now change the Blending Mode of the High Pass layer to Overlay.

Now things should look… interesting.

Step 3: Painting out the wrinkles

Select the Median layer in the Layers palette and go Layer>Layer Mask>Hide All. Make sure that new layer mask is selected in the Layers palette; it should be after newly creating it.

Now is the time to tap the X key on your keyboard (to reset you foreground and background colors to white and black) and get out the Brush tool. You can now paint away all of the wrinkles in your image by applying the Brush tool to those areas of the new layer mask you created on the Median layer.

By making the Median layer a clipping mask of the High Pass layer you paint in (and out) both of them together.

Conclusion

That’s it–that’s the technique.

The values I’ve plugged into the filters in this example may be too strong or not strong enough for your images. The beauty of layer masks as opposed to applying filter or tools directly to the image is that you can use this pair of Median and High Pass layers to affect the wrinkles that they suit and then create others (stronger or weaker) to affect others.

Enjoy.

Adobe Photoshop Tip– Comic Art Effect (Mac Awesomeness Edition)


ATTENTION: You are more than welcome to give this, the Mac Awesomeness Version of the tutorial a try, but if you’d like to automate the process using a similar method, try The MacMerc.com Comic Art Effect Photoshop Action.. Just download and install into Photoshop (version 7 and above).

LeoFrameFinal Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

Hey man, if somebody takes a picture of something and then you get Photoshop to draw the same thing right on top of it, only going outside the designated original art to make it looks somewhat comic book like, what do call that? I call it my latest tutorial!

Use this baby to convert your digital pictures and scans into comic book style illustrations. Nothing can take the place of talent …except for maybe a relative who works high up in the business…but this tutorial will get the idea across without requiring much artistic talent at all.


Disclaimers, conditions and preparations

Start with a good high resolution RGB image–at least a 5″ by 3″ image at 300ppi–that you’ve color corrected and sharpened. If the image is bad, the result of this tutorial will also be bad–I can’t stress this enough. I will give you some extra steps to fix a few quirks of the process as we go, but having an image that crisp and vibrant in the first place will go a long way to making this effect really pop.

I will be using three different images in my demonstration to illustrate various challenges and subtleties of the effect. The first is a picture I took on my trip to San Francisco at the Sharper Image. Behold!

mosstart Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

How can you go wrong making a comic book illustration from a picture of a comic book hero? We’ll be tweaking how this tutorial effects this caped Kryptonian in the Optional Stuff at the end of the tutorial.

The second is a shot that my buddy and steadfast Photoshop tutorial beta tester “Digital” Bill Douthett took while he was on a trip to San Francisco. Here you’ll see him with the sledgehammer wielding alpha geek Patrick Norton on the set of the Screen Savers.

billandpatstart Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

This image is going to give me a bit of trouble because it seems to have been taken on an unlit set, probably after the show was finished taping, which has caused a bit of digital grain in places. Also, Bill (the dude on the left) is pretty close to the camera flash and it’s giving him an odd pallor. These kinds of things are very common in digital shots taken in uncontrolled environments. But those shots are just the kind on which you might like to try this kind of effect, so we’ll have to address those issues with extra steps in the Optional Stuff section. No biggie.

The final image is also from the set of the Screen Savers and features not only Patrick Norton (geez I hope Pat likes comic art…he’s in this tutorial a lot), but Leo Laporte…the man who graciously provided this image and the one at the top of this page (Thanks, Leo!).

tssstart Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

This image was more than likely shot by a professional photographer, with a pretty fancy, if not schmancy, camera. The lighting and clarity is great. The only thing that may challenge it as a comic book panel is that it is brimming with rust, brown and beige–needs a bit more oomph to make it in the same universe with the Man of Steel. This pic of Pat and Leo will be the main focus of this tutorial.

I’ll be using Adobe Photoshop CS version 8 but I have also successfully tested the steps involved and they work just dandy on Adobe Photoshop 7 and may even work on lower versions and possibly Adobe Photoshop Elements.

So, if you’re ready, let’s get started…

Extra Points»

Step 1: The Displacement Map

Okay I’m going to start with the picture of Leo and Pat and I go Command-A (select all) and Command-C (copy) and then Command-N (new) to start a new image document the same size and resolution as the original. When you are confronted by the New document dialog box, choose Lab for the Mode type. Everything else should be set properly, so click OK.

This new document is going to be used later on in the tutorial, but I wanted to get you to copy the image now before we apply a bunch of layers and filters to it. With your new document started, hit Command-V (paste) and open the Channels palette and click the channel marked “Lightness.”

Go to Image>Mode>Grayscale. Photoshop will ask if it is okay to flatten the image–it is. Photoshop may even ask if it is okay to discard hidden layers–that’s okay too. This will leave us with a pretty nice black and white rendition of the original image.

Now when we eventually need to use this document we will be using it as what is called a displacement map. We’re going to use the highlights and shadows of the original image to distort something. It’s an effect that is usually used on water droplet effects or when warping one image onto another. But I think I’ve come up with a fairly unique application for the effect here. It will look really cool, but you’ll have to wait. You will also have to save this document as a Photoshop (.psd) file. Go Command-S (Save…) and save the document somewhere where you’ll be able to find it later. Set the Format to “Photoshop” and name the file “DispMap.psd”

Keep that file open but switch your attention (and Photoshop’s) to your original image.

Step 2: Tone

Open up the Layers palette if it isn’t already and duplicate the Background layer. Name this new layer “Tone”

We’re about to do some things that may make you wonder if I know what I’m doing. Well, I wonder some times too. But trust me for now. Go to Filter>Artistic>Poster Edges… and plug in a value of 0 for Edge Thickness, 0 for Edge Intensity and 1 for Posterization and click OK. Not bad.

Now go Filter>Artistic>Cutout… and set the Number of Levels to 4, the Edge Simplicity to 3 and the Edge Fidelity to 2 and click OK. Scared now? Here’s what mine looks like…

tsstone Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

Now go Filter>Blur>Smart Blur… and use a Radius setting of 6.0, a Threshold of 80.0, set the Quality to High and the Mode to Normal and hit OK.

I know. It might not look promising, but it will improve. Actually, this layer will set the tonal foundation for our color, but not the color itself. I could have made tone and color on one layer, but I had inconsistent results and this method provides greater control…which you’ll see later.

Step 3: Color

Duplicate the Background layer and drag it to the top of the layers currently listed in the Layers palette. Name this new layer “Color” and set its Blending Mode to “Color” Since this layer is only here to add back the color of the original photo to the tonal map we created in Step 2, we really don’t need any of the detail in the shot, just the color.

Go Filter>Noise>Dust & Scratches and set the Radius to 10 pixels and the Threshold to 0 levels.

This has brought back the natural color of the image back into our effect…which would be fine…if we were going for a “natural” look. But we’re not. The kind of comics this effect has been created to emulate are those from the first early years when the colors were almost entirely homogenous and extremely vibrant.

Go Image>Adjustments>Hue/Saturation and leave the Hue at 0 but bump the Saturation up to 80 and the Lightness to 50.

tsscolor Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

That’s as far as we can go with color until we get some ink to define these characters.

Step 4: Ink 1

Duplicate the Background layer once more and drag it to the top of all the layers currently listed in the Layers palette. Name this layer “Ink 1″ and set its Blending Mode to “Multiply” This layer’s sole purpose is to keep the shadows black. That’s it.

Go Image>Adjustments>Threshold… and give it a setting of 25 and click OK.

Now if you take a look at the edges of black areas this effect produces, you’ll notice that they’re very rough and pixelated and look nothing like the ink strokes in a comic book. The ink in the old comics was laid down with a brush or a pen and gave a very smooth look. We’re going to try to achieve a bit of that now…

Go Filter>Stylize>Diffuse and click the radio button beside the word Anisotropic before clicking OK.

Anisotropic??»

Step 5: Ink 2

Guess what? You’re going to duplicate the Background layer again and drag it to the top of all the layers currently listed in the Layers palette again. This time, name this layer “Ink 2″ and set its Blending Mode to “Multiply” This layer will draw the detail back in our image.

It is very important that you reset your Foreground and Background colors to default before proceeding, so hit the D key before it’s too late!!

Go Filter>Sketch>Photocopy…and use these settings: Detail of 12 and Darkness of 15 and then click OK.

Now, that has probably added a bit too much detail and schmutz to the image, so we’ll tone it down in some places and strengthen the good details in the process.

Go Image>Adjustments>Threshold… give it 100 and click OK.

We’re going to run the Anisotropic Diffuse here too… go Filter>Stylize>Diffuse and select Anisotropic before clicking OK.

tssink2 Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

Not bad, but the thing I really like about comic book art is those brush strokes in the shadows. You know what I mean? They’re almost like a woodcut effect and they add shadow while also defining the curvature and shape of the object they shade. There is no way to faithfully duplicate what only God-given talent and years of practice can produce, but I’ll do my best…

Step 6: Ink 3

I bet you think we’re going to duplicate the Background layer again, huh? Nope.

Make a new layer at the top of the layers list and name it “Ink 3″.

Go Edit>Fill… set the Contents to Use: 50% Gray and the Blending to Mode: Normal, Opacity: 100% and leave Preserve Transparency unchecked. Click OK.

Go Filter>Sketch>Halftone Pattern… and set the Size to 2, the Contrast to 25 and the Pattern Type to Line. Click OK.

Now is when we get to use that displacement map we built in Step 1. Go Filter>Distort>Displace… and set both the Horizontal and Vertical Scales to 25, the Displacement Map setting really doesn’t matter since we’re using a map that is custom fit, but set the Undefined Areas setting to “Wrap Around” just in case. Click OK and Photoshop will ask you to show it the file you want to use as the displacement map. Point it to the one we created earlier and click Open.

What you see might might disturb you, but have courage–it will all work out.

Go Filter>Blur>Gaussian Blur… and set the Radius to 2 pixels and click OK.

Go Image>Adjustments>Threshold… and set it to 120 and click OK.

Now go Filter>Stylize>Diffuse and select Anisotropic before clicking OK.

Set the Blending Mode of the Ink 3 layer to Multiply …hmmm…looks weird huh?

Hopefully, you have followed this tutorial straight through and you still have the Background image in your clipboard from when we copied it in Step 1…we’ll soon find out.

Hit the Q key to enter Quick Mask Mode and hit Command-V (paste) to paste whatever you might have in your clipboard there…it should be the image we started with only in red or whatever color you have Quick Mask set to display…if not or if you’re not sure, open the DispMap.psd file we created, hit Command-A (select all) and Command-C (copy) and then come back to Quick Mask mode in your comic book image and hit Command-V (paste). With me still?

Still in Quick Mask Mode, go Filter>Blur>Smart Blur… use a Radius of 6.0, a Threshold of 80.0 in High Quality, Normal Mode. Click OK.

Hit the Q key again the exit Quick Mask Mode and return to Standard Mode (aka Marching Ants Mode). You should see selections around the lighter parts of your image.

Go Layer>Add Layer Mask>Hide Selection. This will have lightened or obliterated the horizontal lines from the highlights of your image, but it will still leave it looking like everyone and everything is made of wood with very deep grain showing.

The layer mask you just added to the Ink 3 layer should automatically be selected, but if it isn’t, select it now. Go Image>Adjust> Threshold… now, here I’m going to ask you to make a judgment call… start with a value of 200 in the Threshold dialog and adjust it to your own liking. I found 200 to be fine for the picture of Superman and the one of Bill and Pat, but this image with Pat and Leo needed to be set at 225. So I’ll leave it up to you. When you’re happy with it, click OK.

tssink3 Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

See how the displacement map warped the horizontal lines so that they show the contours of the wrinkles in Leo’s shirt. Niiiice.

If you’re happy with the way your image turned out, that’s awesome. You need go no further. But for steps on plugging in your own color, adjusting the tone, whitening the whites (notice Pat’s teeth?) and adding that cool dot pattern effect that comics have, continue on to…the Optional Stuff…

the Optional Stuff:

Color:

Remember that shot of Digital Bill and Pat? I went through all the steps of the tutorial with that shot and came up with this:

billandpatgreen Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

I guess it’s not horrible, but the guys are looking a bit green. Superman was never green…Batman wasn’t green…and the Hulk was…was…a really bad movie. Anyway, I digress. We’re going to fix the color problem by creating a new layer above the Color layer named “Painted Color” with its Blending Mode set to “Color”.

I opened up my Swatches palette with the default colors loaded, selected a suitable skin tone color and began to paint over their faces with the Brush tool. I didn’t have to be too careful: I can paint over the black areas without hurting anything and if I did paint somewhere I shouldn’t, I can just erase it. See?

billandpatgoodskin Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

Hmm…but Bill could use a whitening treatment on his teeth…

Whites:

One weak spot of this tutorial is that it kills the whites of people’s eyes and teeth and, in comics, everybody has gleaming white teeth. We can fix this rather simply. Make a new layer just above the Tone layer and name it “Whites” and leave the Blending Mode as Normal.

Grab the Brush tool and make white your foreground color and go in and paint in white where you want white. If you make a mistake, use the Eraser tool to fix it.

billandpatniceteeth Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

Now those are a couple of Pepsodent smiles! But I don’t like their tone…

Tone:

Often the original image is a bit dark and that darkness just gets worse and worse as you develop the Tone layer for this effect. It’s easy enough to fix. Select the Tone layer in the Layers palette and go Image>Adjustments>Levels. You’ll see a nasty looking bar chart (a histogram if you like) with a black pointer under it on the left, a white pointer under it on the right and a gray one in the middle. Grab the gray one and drag it to the left to lighten the Tone layer or drag it to the right to darken it. I lighten the Tone layer of this image and got this result:

billandpatgoodtone Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

I think all these images need a bit of a dot screen effect to really sell it as a real old school comic book…this sounds like a job for …Superman!!!

Dot Screen:

I really don’t like applying filters to an image unless I leave myself a way out. Using layers is the best way I know to do this. So to add the dot screen effect to finalize this image of Superman…

supermanbefore Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

…we’re going to create a new layer below the Ink 1 layer and name it “Dot Screen”

Go Edit>Fill… set the Contents to Use: 50% Gray and the Blending to Mode: Normal, Opacity: 100% and leave Preserve Transparency unchecked. Click OK.

Then go Filter>Pixelate>Color Halftone… use all of the default settings except change the Max Radius to 4 pixels and click OK.

Now set the Blending Mode of the Dot Screen layer to “Overlay”

supermanafter Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

COOL!!

Now I leave you with the finished versions of the other two images and thank you for making it through the Comic Art Effect tutorial (Mac Awesomeness Edition):

billandpatfinal Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

tssfinal Adobe Photoshop Tip   Comic Art Effect (Mac Awesomeness Edition)

Click for more…»
If you’re feeling adventurous, you might want to alter the image before proceeding with this tutorial. I’m thinking particularly of the Liquify filter in the Filter menu. You could distort your picture into a caricature and then use the comic book effect on it after.Powered by Hackadelic Sliding Notes 1.6.5

Anisotropic
Anisotrope An”i*so*trope`, Anisotropic An`i*so*trop”ic, a. [Gr. ? unequal + ? a turning, ? to turn.] (Physics) Not isotropic; having different properties in different directions; thus, crystals of the isometric system are optically isotropic, but all other crystals are anisotropic.

Source: Webster’s Revised Unabridged Dictionary, © 1996, 1998 MICRA, Inc.

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Dialog Balloons and Lettering

I think this tutorial has gone on long enough, but if you’re interested in continuing your education, check out Blambot and Balloon Tales for some great fonts and tutorials on lettering.

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Adobe Photoshop Tip– The Frank Miller Sin City Effect

Let me start by admitting that I’m going back to the well on this one, but not so much so that it doesn’t warrant it’s own tutorial. I’ll be using the Adobe Photoshop CS3 Beta for this but you can use anything from Photoshop CS on up.

The effect detailed below attempts to capture the look of the Frank Miller graphic novel series “Sin City” and, to some extent, the film (and soon to be “films”) based on it. The most important element of this project is the photograph; if you start with a bad image, you’ll end up with another bad image at the end of all this. It should probably be something very dark with the subject of the image harshly lit.

I’ll be using these two I bought off of iStockphoto.com. I’m going to show them side-by-side throughout the whole process as one image is much better suited for this effect than the other.

knife01 Adobe Photoshop Tip   The Frank Miller Sin City Effect gun01 Adobe Photoshop Tip   The Frank Miller Sin City Effect

Step 1: Get inky

Start by duplicating your Background layer in the Layers Palette.

Reset your Foreground and Background colors. (Tap the D key on your keyboard)

Go Filter>Sketch>Stamp… Set the Light/Dark Balance to 8 and the Smoothness to 10. (If your image isn’t as dark and contrasty as it should be, you may have to modify the numbers here. I’ve used 10 and 7 on the picture on the right for this reason) Click OK.

knife02 Adobe Photoshop Tip   The Frank Miller Sin City Effectgun02 Adobe Photoshop Tip   The Frank Miller Sin City Effect

Go Filter>Artistic>Cutout and use settings of 2 for the Number of Levels, and Edge Simplicity of 0, and an Edge Fidelity of 1. Click OK .

Go Image>Adjustments>Threshold and punch in a value of 128 (to get rid of any gray areas). Click OK.

Go Filter>Stylize>Diffuse and use “Anisotropic.” Click OK.

Duplicate the Background layer again and bring the new duplicate to the top of the Layers Palette.

Go Filter>Artistic>Poster Edges and use a setting of 10 for Edge Thickness, 3 for Edge Intensity, and 6 for Posterization. Click OK.

Go Image>Adjustments>Threshold and punch in a value of 25. Click OK.

Go Filter>Artistic>Cutout and use settings of 2 for the Number of Levels, and Edge Simplicity of 3, and an Edge Fidelity of 1. Click OK.

Go Image>Adjustments>Threshold and punch in a value of 128. Click OK.

Go Filter>Stylize>Diffuse and use “Anisotropic.” Click OK.

Set this layer’s Blending Mode to Multiply.

knife03 Adobe Photoshop Tip   The Frank Miller Sin City Effectgun03 Adobe Photoshop Tip   The Frank Miller Sin City Effect

Step 2: See Red

Okay, it really doesn’t have to be red–it could be yellow. Let me explain; traditionally, Frank Miller’s Sin City contained images of stark contrast peppered with the occasional splash one signature color. In the books in my collection, he only used red or yellow… but this is your image, do what you want.

Create a new layer on top of the Layers Palette and set its Blending Mode to Multiply.

Using the Brush tool and one vivid color from the Swatches Palette, paint in a little something in your image–something significant.

knife04 Adobe Photoshop Tip   The Frank Miller Sin City Effectgun04 Adobe Photoshop Tip   The Frank Miller Sin City Effect

Step 3: Looks Like Rain

Reset your Foreground and Background colors. (Tap the D key on your keyboard)

Create a new layer on top of all the others an fill it with a color…any color …doesn’t matter …it’ll be gone in a minute.

Set this layer’s Blending Mode to Lighten in the Layers Palette.

Go Filter>Render>Fibers… and enter in a Variance of 10 and and a Strength of 64. Click OK.

Go Image>Adjustments>Threshold and plug in 190. Click OK.

Create a selection with the Rectangular Marquee Tool somewhere in the middle of the fibers. You see, we want some rain but the Fibers filter on its own ends up looking like brushed metal. Select an area that we can blow up to make the rain for the whole image.

knife05 Adobe Photoshop Tip   The Frank Miller Sin City Effectgun05 Adobe Photoshop Tip   The Frank Miller Sin City Effect

Transform (Command-D) the selected area and drag the Transform box corner handles out to the edge of the image. Hit Enter when you’re done.

Go Filter>Artistic>Cutout and use settings of 2 for the Number of Levels, and Edge Simplicity of 8, and an Edge Fidelity of 1. Click OK.

Go Image>Adjustments>Threshold and punch in a value of 128 (to get rid of any gray areas). Click OK.

Go Filter>Stylize>Diffuse and use “Anisotropic.” Click OK.

We’re going to transform the rain again. So choose Edit>Transform>Distort. We want to scale up the rain again (since the Cutout Filter has a nasty habit of making the rain look like it starts and finishes well within the frame of our image), but we want to give it some drama. So, first drag each of the Transform box corner handles out beyond the edge of the image, then pull the lower corner handles well away from each other (somewhat unevenly, I might add) to create dramatic perspective. Hit Enter when you’re done.

knife06 Adobe Photoshop Tip   The Frank Miller Sin City Effect

gun06 Adobe Photoshop Tip   The Frank Miller Sin City Effect

Now, you see how the second image–the one of the guy holding the gun–does not work so well? I mean, it’s okay…but the source image is key here.

I hope you have fun with this effect.

–Rick